Difference between revisions of "Refining Stones"

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(Created page with "Minimum attack power increase: Increase in minimum attack power according to set value. However, cannot increase beyond -1 of the maximum attack power. (When attempting to inc...")
 
 
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Minimum attack power increase: Increase in minimum attack power according to set value. However, cannot increase beyond -1 of the maximum attack power. (When attempting to increase beyond that value, Cannot refine further? message is shown)
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[[File:logo.png|center]]
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{| class="wikitable"
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! Option for Swords
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|-
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| Minimum attack power increase
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| Increase in minimum attack power according to set value. However, cannot increase beyond -1 of the maximum attack power.
 +
|-
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| Maximum Attack Power Increase
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| Increase in maximum attack power according to set value.
 +
|-
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| Required Strength decrease
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| Decrease in required strength value of weapon according to set value.
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|-
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| Required Agility decrease
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| Decrease in required agility value of weapon according to set value.
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|-
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| Attack power increase(Min, Max)
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| The minimum and maximum attack power of the weapon is increased simultaneously according to set value.
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|-
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| Critical damage increase
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| Increase in critical damage according to set value.
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|-
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| Skill attack power increase
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| Increase in final attack power of skill according to set value when using skill.
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|-
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| Attack success rate increase(PVP)
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| Increase in attack success rate according to the set value in PVP.
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|-
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| SD decrement increase
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| Ignoring opponent's SD and giving HP damage increases according to set value, plus giving a continuous hit.
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|-
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| SD bypass rate increase
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| The damage absorbed by the opponent's shield in PVP directly translates into HP damage according to set value.
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|}
  
=Option for Swords=
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{| class="wikitable"
Maximum Attack Power Increase : Increase in maximum attack power according to set value.
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! Option for Staffs
Required Strength decrease: Decrease in required strength value of weapon according to set value.
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|-
Required Agility decrease: Decrease in required agility value of weapon according to set value.
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| Magic power increase
Attack power increase(Min, Max): The minimum and maximum attack power of the weapon is increased simultaneously according to set value.
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| Increase in magic power of the orb according to set value.
Critical damage increase: Increase in critical damage according to set value.
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|-
Skill attack power increase : Increase in final attack power of skill according to set value, when using skill.
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| Required Strength decrease
Attack success rate increase(PVP): Increase in attack success rate according to the set value in PVP.
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| Decrease in staff's required strength value according to set value.
SD decrement increase: Ignoring opponents SD and giving HP damage increases according to set value, plus giving a continuous hit.
+
|-
SD bypass rate increase : The damage absorbed by the opponent's shield in PVP directly translates into HP damage according to set value.
+
| Required Agility Decrease
 +
| Decrease in weapon's required agility value according to set value.
 +
|-
 +
| Skill attack power increase
 +
| Increase in final attack power of skill according to set value when using skill.
 +
|-
 +
| Critical damage increase
 +
| Increase in critical damage according to set value.
 +
|-
 +
| SD decrement increase
 +
| Ignoring opponent's SD and giving HP damage increases according to set value, plus giving a continuous hit.
 +
|-
 +
| Attack success rate increase(PvP)
 +
| Increase in attack success rate according to the set value in PVP.
 +
|-
 +
| SD bypass rate increase
 +
| The damage absorbed by the opponent's shield in PVP directly translates into HP damage according to set value.
 +
|}
  
=Option for Staffs=
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{| class="wikitable"
Magic power increase : Increase in magic power of the orb according to set value.
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! Option for Armor and jewelry
Required Strength decrease : Decrease in staffs required strength value according to set value.
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|-
Required Agility Decrease : Decrease in weapons required agility value according to set value.
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| Defense power increase
Skill attack power increase : Increase in final attack power of skill according to set value, when using skill.
+
| Increase in defense weapons' defense power according to set value.
Critical damage increase : Increase in critical damage according to set value.
+
|-
SD decrement increase : Ignoring opponents SD and giving HP damage increases according to set value, plus giving a continuous hit.
+
| Maximum AG increase
Attack success rate increase(PvP) : Increase in attack success rate according to the set value in PVP.
+
| Increase in character's AG according to set value.
SD bypass rate increase : The damage absorbed by the opponent's shield in PVP directly translates into HP damage according to set value.
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|-
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| Maximum HP increase
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| Increase in character's HP according to set value.
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|-
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| HP automatic increase rate increase
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| Increase in HP recovery amount per tick according to set value.
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|-
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| MP automatic increase rate increase
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| Increase in MP recovery amount per tick according to set value.
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|-
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| Defense success rate increase(PvP)
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| Increase in defense success rate in PVP according to set value.
 +
|-
 +
| Damage decrease rate increase
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| Decrease in damage received apart from final defense power when receiving damage according to set value.
 +
|-
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| SD rate increase
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| Increase in shield's damage absorb rate in PVP according to set value.
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|}
  
=Option for Defense Items=
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'''How to Clear Yellow Option'''
Defense power increase : Increase in defense weapons defense power according to set value.
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For the Excellent items, the Yellow Option can only be removed with the help of [[Jerridon]]
Maximum AG increase: Increase in characters AG according to set value.
 
Maximum HP increase: Increase in characters HP according to set value.
 
HP automatic increase rate increase: Increase in HP recovery amount per tick according to set value.
 
MP automatic increase rate increase: Increase in MP recovery amount per tick according to set value.
 
Defense success rate increase(PvP): Increase in defense success rate in PVP according to set value.
 
Damage decrease rate increase: Decrease in damage received apart from final defense power when receiving damage according to set value.
 
SD rate increase: Increase in shields damage absorb rate in PVP according to set value.
 
 
 
=How to Clear Yellow Option=
 
For the Excellent items, the Yellow Option can only be removed with the help of Jeridon
 

Latest revision as of 01:10, 11 September 2023

Logo.png
Option for Swords
Minimum attack power increase Increase in minimum attack power according to set value. However, cannot increase beyond -1 of the maximum attack power.
Maximum Attack Power Increase Increase in maximum attack power according to set value.
Required Strength decrease Decrease in required strength value of weapon according to set value.
Required Agility decrease Decrease in required agility value of weapon according to set value.
Attack power increase(Min, Max) The minimum and maximum attack power of the weapon is increased simultaneously according to set value.
Critical damage increase Increase in critical damage according to set value.
Skill attack power increase Increase in final attack power of skill according to set value when using skill.
Attack success rate increase(PVP) Increase in attack success rate according to the set value in PVP.
SD decrement increase Ignoring opponent's SD and giving HP damage increases according to set value, plus giving a continuous hit.
SD bypass rate increase The damage absorbed by the opponent's shield in PVP directly translates into HP damage according to set value.
Option for Staffs
Magic power increase Increase in magic power of the orb according to set value.
Required Strength decrease Decrease in staff's required strength value according to set value.
Required Agility Decrease Decrease in weapon's required agility value according to set value.
Skill attack power increase Increase in final attack power of skill according to set value when using skill.
Critical damage increase Increase in critical damage according to set value.
SD decrement increase Ignoring opponent's SD and giving HP damage increases according to set value, plus giving a continuous hit.
Attack success rate increase(PvP) Increase in attack success rate according to the set value in PVP.
SD bypass rate increase The damage absorbed by the opponent's shield in PVP directly translates into HP damage according to set value.
Option for Armor and jewelry
Defense power increase Increase in defense weapons' defense power according to set value.
Maximum AG increase Increase in character's AG according to set value.
Maximum HP increase Increase in character's HP according to set value.
HP automatic increase rate increase Increase in HP recovery amount per tick according to set value.
MP automatic increase rate increase Increase in MP recovery amount per tick according to set value.
Defense success rate increase(PvP) Increase in defense success rate in PVP according to set value.
Damage decrease rate increase Decrease in damage received apart from final defense power when receiving damage according to set value.
SD rate increase Increase in shield's damage absorb rate in PVP according to set value.

How to Clear Yellow Option For the Excellent items, the Yellow Option can only be removed with the help of Jerridon